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Autograph retiming, motion blur, and deflicker plugin checklist

A compact test checklist for using retiming, motion blur, and flicker-cleanup plug-ins in Autograph before trusting them on a production shot.

Why this page exists

Autograph is now positioned as a free motion graphics and VFX/compositing host with OpenFX support, multi-channel EXR support, ACES and OCIO workflows, and direct access to Red Giant OFX and Universe tools. Maxon also lists third-party OpenFX plug-in support beginning with RE:Vision Effects, BorisFX, and Digital Anarchy. That makes Autograph interesting as a lightweight host, but it also means every plug-in workflow should be verified on real footage rather than assumed from another host.

Useful test categories

Minimal verification project

  1. Create a short Autograph project with one live-action clip, one graphic animation, one alpha element, and one multi-channel EXR or rendered pass.
  2. Apply one retiming effect, one motion-blur effect, and one flicker-cleanup effect in separate comps or clearly named layers.
  3. Render short sections to the same codec or image sequence expected in real delivery.
  4. Re-import the renders and compare against the source comp, not only the live viewer.
  5. Record the Autograph version, OS, GPU, plug-in version, project color settings, source format, and render format.

Failure signs

Practical rule

Treat Autograph as the host being tested, not just the plug-in. The same OFX plug-in family may be stable in Nuke, Resolve, Flame, or After Effects, but production confidence in Autograph depends on the exact Autograph build, plug-in build, footage format, GPU path, and render path used on the job.

Sources checked